PNG  IHDRX cHRMz&u0`:pQ<bKGD pHYsodtIME MeqIDATxw]Wug^Qd˶ 6`!N:!@xI~)%7%@Bh&`lnjVF29gΨ4E$|>cɚ{gk= %,a KX%,a KX%,a KX%,a KX%,a KX%,a KX%, b` ǟzeאfp]<!SJmɤY޲ڿ,%c ~ع9VH.!Ͳz&QynֺTkRR.BLHi٪:l;@(!MԴ=žI,:o&N'Kù\vRmJ雵֫AWic H@" !: Cé||]k-Ha oݜ:y F())u]aG7*JV@J415p=sZH!=!DRʯvɱh~V\}v/GKY$n]"X"}t@ xS76^[bw4dsce)2dU0 CkMa-U5tvLƀ~mlMwfGE/-]7XAƟ`׮g ewxwC4\[~7@O-Q( a*XGƒ{ ՟}$_y3tĐƤatgvێi|K=uVyrŲlLӪuܿzwk$m87k( `múcE)"@rK( z4$D; 2kW=Xb$V[Ru819קR~qloѱDyįݎ*mxw]y5e4K@ЃI0A D@"BDk_)N\8͜9dz"fK0zɿvM /.:2O{ Nb=M=7>??Zuo32 DLD@D| &+֎C #B8ַ`bOb $D#ͮҪtx]%`ES`Ru[=¾!@Od37LJ0!OIR4m]GZRJu$‡c=%~s@6SKy?CeIh:[vR@Lh | (BhAMy=݃  G"'wzn޺~8ԽSh ~T*A:xR[ܹ?X[uKL_=fDȊ؂p0}7=D$Ekq!/t.*2ʼnDbŞ}DijYaȲ(""6HA;:LzxQ‘(SQQ}*PL*fc\s `/d'QXW, e`#kPGZuŞuO{{wm[&NBTiiI0bukcA9<4@SӊH*؎4U/'2U5.(9JuDfrޱtycU%j(:RUbArLֺN)udA':uGQN"-"Is.*+k@ `Ojs@yU/ H:l;@yyTn}_yw!VkRJ4P)~y#)r,D =ě"Q]ci'%HI4ZL0"MJy 8A{ aN<8D"1#IJi >XjX֔#@>-{vN!8tRݻ^)N_╗FJEk]CT՟ YP:_|H1@ CBk]yKYp|og?*dGvzنzӴzjֺNkC~AbZƷ`.H)=!QͷVTT(| u78y֮}|[8-Vjp%2JPk[}ԉaH8Wpqhwr:vWª<}l77_~{s۴V+RCģ%WRZ\AqHifɤL36: #F:p]Bq/z{0CU6ݳEv_^k7'>sq*+kH%a`0ԣisqにtү04gVgW΂iJiS'3w.w}l6MC2uԯ|>JF5`fV5m`Y**Db1FKNttu]4ccsQNnex/87+}xaUW9y>ͯ骵G{䩓Գ3+vU}~jJ.NFRD7<aJDB1#ҳgSb,+CS?/ VG J?|?,2#M9}B)MiE+G`-wo߫V`fio(}S^4e~V4bHOYb"b#E)dda:'?}׮4繏`{7Z"uny-?ǹ;0MKx{:_pÚmFמ:F " .LFQLG)Q8qN q¯¯3wOvxDb\. BKD9_NN &L:4D{mm o^tֽ:q!ƥ}K+<"m78N< ywsard5+вz~mnG)=}lYݧNj'QJS{S :UYS-952?&O-:W}(!6Mk4+>A>j+i|<<|;ر^߉=HE|V#F)Emm#}/"y GII웻Jі94+v뾧xu~5C95~ūH>c@덉pʃ1/4-A2G%7>m;–Y,cyyaln" ?ƻ!ʪ<{~h~i y.zZB̃/,雋SiC/JFMmBH&&FAbϓO^tubbb_hZ{_QZ-sύodFgO(6]TJA˯#`۶ɟ( %$&+V'~hiYy>922 Wp74Zkq+Ovn錄c>8~GqܲcWꂎz@"1A.}T)uiW4="jJ2W7mU/N0gcqܗOO}?9/wìXžΏ0 >֩(V^Rh32!Hj5`;O28؇2#ݕf3 ?sJd8NJ@7O0 b־?lldщ̡&|9C.8RTWwxWy46ah嘦mh٤&l zCy!PY?: CJyв]dm4ǜҐR޻RլhX{FƯanшQI@x' ao(kUUuxW_Ñ줮[w8 FRJ(8˼)_mQ _!RJhm=!cVmm ?sFOnll6Qk}alY}; "baӌ~M0w,Ggw2W:G/k2%R,_=u`WU R.9T"v,<\Ik޽/2110Ӿxc0gyC&Ny޽JҢrV6N ``یeA16"J³+Rj*;BϜkZPJaÍ<Jyw:NP8/D$ 011z֊Ⱳ3ι֘k1V_"h!JPIΣ'ɜ* aEAd:ݺ>y<}Lp&PlRfTb1]o .2EW\ͮ]38؋rTJsǏP@芎sF\> P^+dYJLbJ C-xϐn> ι$nj,;Ǖa FU *择|h ~izť3ᤓ`K'-f tL7JK+vf2)V'-sFuB4i+m+@My=O҈0"|Yxoj,3]:cо3 $#uŘ%Y"y죯LebqtҢVzq¼X)~>4L׶m~[1_k?kxֺQ`\ |ٛY4Ѯr!)N9{56(iNq}O()Em]=F&u?$HypWUeB\k]JɩSع9 Zqg4ZĊo oMcjZBU]B\TUd34ݝ~:7ڶSUsB0Z3srx 7`:5xcx !qZA!;%͚7&P H<WL!džOb5kF)xor^aujƍ7 Ǡ8/p^(L>ὴ-B,{ۇWzֺ^k]3\EE@7>lYBȝR.oHnXO/}sB|.i@ɥDB4tcm,@ӣgdtJ!lH$_vN166L__'Z)y&kH;:,Y7=J 9cG) V\hjiE;gya~%ks_nC~Er er)muuMg2;֫R)Md) ,¶ 2-wr#F7<-BBn~_(o=KO㭇[Xv eN_SMgSҐ BS헃D%g_N:/pe -wkG*9yYSZS.9cREL !k}<4_Xs#FmҶ:7R$i,fi!~' # !6/S6y@kZkZcX)%5V4P]VGYq%H1!;e1MV<!ϐHO021Dp= HMs~~a)ަu7G^];git!Frl]H/L$=AeUvZE4P\.,xi {-~p?2b#amXAHq)MWǾI_r`S Hz&|{ +ʖ_= (YS(_g0a03M`I&'9vl?MM+m~}*xT۲(fY*V4x@29s{DaY"toGNTO+xCAO~4Ϳ;p`Ѫ:>Ҵ7K 3}+0 387x\)a"/E>qpWB=1 ¨"MP(\xp߫́A3+J] n[ʼnӼaTbZUWb={~2ooKױӰp(CS\S筐R*JغV&&"FA}J>G֐p1ٸbk7 ŘH$JoN <8s^yk_[;gy-;߉DV{c B yce% aJhDȶ 2IdйIB/^n0tNtџdcKj4϶v~- CBcgqx9= PJ) dMsjpYB] GD4RDWX +h{y`,3ꊕ$`zj*N^TP4L:Iz9~6s) Ga:?y*J~?OrMwP\](21sZUD ?ܟQ5Q%ggW6QdO+\@ ̪X'GxN @'4=ˋ+*VwN ne_|(/BDfj5(Dq<*tNt1х!MV.C0 32b#?n0pzj#!38}޴o1KovCJ`8ŗ_"]] rDUy޲@ Ȗ-;xџ'^Y`zEd?0„ DAL18IS]VGq\4o !swV7ˣι%4FѮ~}6)OgS[~Q vcYbL!wG3 7띸*E Pql8=jT\꘿I(z<[6OrR8ºC~ډ]=rNl[g|v TMTղb-o}OrP^Q]<98S¤!k)G(Vkwyqyr޽Nv`N/e p/~NAOk \I:G6]4+K;j$R:Mi #*[AȚT,ʰ,;N{HZTGMoּy) ]%dHء9Պ䠬|<45,\=[bƟ8QXeB3- &dҩ^{>/86bXmZ]]yޚN[(WAHL$YAgDKp=5GHjU&99v簪C0vygln*P)9^͞}lMuiH!̍#DoRBn9l@ xA/_v=ȺT{7Yt2N"4!YN`ae >Q<XMydEB`VU}u]嫇.%e^ánE87Mu\t`cP=AD/G)sI"@MP;)]%fH9'FNsj1pVhY&9=0pfuJ&gޤx+k:!r˭wkl03׼Ku C &ѓYt{.O.zҏ z}/tf_wEp2gvX)GN#I ݭ߽v/ .& и(ZF{e"=V!{zW`, ]+LGz"(UJp|j( #V4, 8B 0 9OkRrlɱl94)'VH9=9W|>PS['G(*I1==C<5"Pg+x'K5EMd؞Af8lG ?D FtoB[je?{k3zQ vZ;%Ɠ,]E>KZ+T/ EJxOZ1i #T<@ I}q9/t'zi(EMqw`mYkU6;[t4DPeckeM;H}_g pMww}k6#H㶏+b8雡Sxp)&C $@'b,fPߑt$RbJ'vznuS ~8='72_`{q纶|Q)Xk}cPz9p7O:'|G~8wx(a 0QCko|0ASD>Ip=4Q, d|F8RcU"/KM opKle M3#i0c%<7׿p&pZq[TR"BpqauIp$ 8~Ĩ!8Սx\ւdT>>Z40ks7 z2IQ}ItԀ<-%S⍤};zIb$I 5K}Q͙D8UguWE$Jh )cu4N tZl+[]M4k8֦Zeq֮M7uIqG 1==tLtR,ƜSrHYt&QP윯Lg' I,3@P'}'R˪e/%-Auv·ñ\> vDJzlӾNv5:|K/Jb6KI9)Zh*ZAi`?S {aiVDԲuy5W7pWeQJk֤#5&V<̺@/GH?^τZL|IJNvI:'P=Ϛt"¨=cud S Q.Ki0 !cJy;LJR;G{BJy޺[^8fK6)=yʊ+(k|&xQ2`L?Ȓ2@Mf 0C`6-%pKpm')c$׻K5[J*U[/#hH!6acB JA _|uMvDyk y)6OPYjœ50VT K}cǻP[ $:]4MEA.y)|B)cf-A?(e|lɉ#P9V)[9t.EiQPDѠ3ϴ;E:+Օ t ȥ~|_N2,ZJLt4! %ա]u {+=p.GhNcŞQI?Nd'yeh n7zi1DB)1S | S#ًZs2|Ɛy$F SxeX{7Vl.Src3E℃Q>b6G ўYCmtկ~=K0f(=LrAS GN'ɹ9<\!a`)֕y[uՍ[09` 9 +57ts6}b4{oqd+J5fa/,97J#6yν99mRWxJyѡyu_TJc`~W>l^q#Ts#2"nD1%fS)FU w{ܯ R{ ˎ󅃏џDsZSQS;LV;7 Od1&1n$ N /.q3~eNɪ]E#oM~}v֯FڦwyZ=<<>Xo稯lfMFV6p02|*=tV!c~]fa5Y^Q_WN|Vs 0ҘދU97OI'N2'8N֭fgg-}V%y]U4 峧p*91#9U kCac_AFңĪy뚇Y_AiuYyTTYЗ-(!JFLt›17uTozc. S;7A&&<ԋ5y;Ro+:' *eYJkWR[@F %SHWP 72k4 qLd'J "zB6{AC0ƁA6U.'F3:Ȅ(9ΜL;D]m8ڥ9}dU "v!;*13Rg^fJyShyy5auA?ɩGHRjo^]׽S)Fm\toy 4WQS@mE#%5ʈfFYDX ~D5Ϡ9tE9So_aU4?Ѽm%&c{n>.KW1Tlb}:j uGi(JgcYj0qn+>) %\!4{LaJso d||u//P_y7iRJ߬nHOy) l+@$($VFIQ9%EeKʈU. ia&FY̒mZ=)+qqoQn >L!qCiDB;Y<%} OgBxB!ØuG)WG9y(Ą{_yesuZmZZey'Wg#C~1Cev@0D $a@˲(.._GimA:uyw֬%;@!JkQVM_Ow:P.s\)ot- ˹"`B,e CRtaEUP<0'}r3[>?G8xU~Nqu;Wm8\RIkբ^5@k+5(By'L&'gBJ3ݶ!/㮻w҅ yqPWUg<e"Qy*167΃sJ\oz]T*UQ<\FԎ`HaNmڜ6DysCask8wP8y9``GJ9lF\G g's Nn͵MLN֪u$| /|7=]O)6s !ĴAKh]q_ap $HH'\1jB^s\|- W1:=6lJBqjY^LsPk""`]w)󭃈,(HC ?䔨Y$Sʣ{4Z+0NvQkhol6C.婧/u]FwiVjZka&%6\F*Ny#8O,22+|Db~d ~Çwc N:FuuCe&oZ(l;@ee-+Wn`44AMK➝2BRՈt7g*1gph9N) *"TF*R(#'88pm=}X]u[i7bEc|\~EMn}P瘊J)K.0i1M6=7'_\kaZ(Th{K*GJyytw"IO-PWJk)..axӝ47"89Cc7ĐBiZx 7m!fy|ϿF9CbȩV 9V-՛^pV̌ɄS#Bv4-@]Vxt-Z, &ֺ*diؠ2^VXbs֔Ìl.jQ]Y[47gj=幽ex)A0ip׳ W2[ᎇhuE^~q흙L} #-b۸oFJ_QP3r6jr+"nfzRJTUqoaۍ /$d8Mx'ݓ= OՃ| )$2mcM*cЙj}f };n YG w0Ia!1Q.oYfr]DyISaP}"dIӗթO67jqR ҊƐƈaɤGG|h;t]䗖oSv|iZqX)oalv;۩meEJ\!8=$4QU4Xo&VEĊ YS^E#d,yX_> ۘ-e\ "Wa6uLĜZi`aD9.% w~mB(02G[6y.773a7 /=o7D)$Z 66 $bY^\CuP. (x'"J60׿Y:Oi;F{w佩b+\Yi`TDWa~|VH)8q/=9!g߆2Y)?ND)%?Ǐ`k/sn:;O299yB=a[Ng 3˲N}vLNy;*?x?~L&=xyӴ~}q{qE*IQ^^ͧvü{Huu=R|>JyUlZV, B~/YF!Y\u_ݼF{_C)LD]m {H 0ihhadd nUkf3oٺCvE\)QJi+֥@tDJkB$1!Đr0XQ|q?d2) Ӣ_}qv-< FŊ߫%roppVBwü~JidY4:}L6M7f٬F "?71<2#?Jyy4뷢<_a7_=Q E=S1И/9{+93֮E{ǂw{))?maÆm(uLE#lïZ  ~d];+]h j?!|$F}*"4(v'8s<ŏUkm7^7no1w2ؗ}TrͿEk>p'8OB7d7R(A 9.*Mi^ͳ; eeUwS+C)uO@ =Sy]` }l8^ZzRXj[^iUɺ$tj))<sbDJfg=Pk_{xaKo1:-uyG0M ԃ\0Lvuy'ȱc2Ji AdyVgVh!{]/&}}ċJ#%d !+87<;qN޼Nفl|1N:8ya  8}k¾+-$4FiZYÔXk*I&'@iI99)HSh4+2G:tGhS^繿 Kتm0 вDk}֚+QT4;sC}rՅE,8CX-e~>G&'9xpW,%Fh,Ry56Y–hW-(v_,? ; qrBk4-V7HQ;ˇ^Gv1JVV%,ik;D_W!))+BoS4QsTM;gt+ndS-~:11Sgv!0qRVh!"Ȋ(̦Yl.]PQWgٳE'`%W1{ndΗBk|Ž7ʒR~,lnoa&:ü$ 3<a[CBݮwt"o\ePJ=Hz"_c^Z.#ˆ*x z̝grY]tdkP*:97YľXyBkD4N.C_[;F9`8& !AMO c `@BA& Ost\-\NX+Xp < !bj3C&QL+*&kAQ=04}cC!9~820G'PC9xa!w&bo_1 Sw"ܱ V )Yl3+ס2KoXOx]"`^WOy :3GO0g;%Yv㐫(R/r (s } u B &FeYZh0y> =2<Ϟc/ -u= c&׭,.0"g"7 6T!vl#sc>{u/Oh Bᾈ)۴74]x7 gMӒ"d]U)}" v4co[ ɡs 5Gg=XR14?5A}D "b{0$L .\4y{_fe:kVS\\O]c^W52LSBDM! C3Dhr̦RtArx4&agaN3Cf<Ԉp4~ B'"1@.b_/xQ} _߃҉/gٓ2Qkqp0շpZ2fԫYz< 4L.Cyυι1t@鎫Fe sYfsF}^ V}N<_`p)alٶ "(XEAVZ<)2},:Ir*#m_YӼ R%a||EƼIJ,,+f"96r/}0jE/)s)cjW#w'Sʯ5<66lj$a~3Kʛy 2:cZ:Yh))+a߭K::N,Q F'qB]={.]h85C9cr=}*rk?vwV렵ٸW Rs%}rNAkDv|uFLBkWY YkX מ|)1!$#3%y?pF<@<Rr0}: }\J [5FRxY<9"SQdE(Q*Qʻ)q1E0B_O24[U'],lOb ]~WjHޏTQ5Syu wq)xnw8~)c 쫬gٲߠ H% k5dƝk> kEj,0% b"vi2Wس_CuK)K{n|>t{P1򨾜j>'kEkƗBg*H%'_aY6Bn!TL&ɌOb{c`'d^{t\i^[uɐ[}q0lM˕G:‚4kb祔c^:?bpg… +37stH:0}en6x˟%/<]BL&* 5&fK9Mq)/iyqtA%kUe[ڛKN]Ě^,"`/ s[EQQm?|XJ߅92m]G.E΃ח U*Cn.j_)Tѧj̿30ڇ!A0=͜ar I3$C^-9#|pk!)?7.x9 @OO;WƝZBFU keZ75F6Tc6"ZȚs2y/1 ʵ:u4xa`C>6Rb/Yм)^=+~uRd`/|_8xbB0?Ft||Z\##|K 0>>zxv8۴吅q 8ĥ)"6>~\8:qM}#͚'ĉ#p\׶ l#bA?)|g g9|8jP(cr,BwV (WliVxxᡁ@0Okn;ɥh$_ckCgriv}>=wGzβ KkBɛ[˪ !J)h&k2%07δt}!d<9;I&0wV/ v 0<H}L&8ob%Hi|޶o&h1L|u֦y~󛱢8fٲUsւ)0oiFx2}X[zVYr_;N(w]_4B@OanC?gĦx>мgx>ΛToZoOMp>40>V Oy V9iq!4 LN,ˢu{jsz]|"R޻&'ƚ{53ўFu(<٪9:΋]B;)B>1::8;~)Yt|0(pw2N%&X,URBK)3\zz&}ax4;ǟ(tLNg{N|Ǽ\G#C9g$^\}p?556]/RP.90 k,U8/u776s ʪ_01چ|\N 0VV*3H鴃J7iI!wG_^ypl}r*jɤSR 5QN@ iZ#1ٰy;_\3\BQQ x:WJv츟ٯ$"@6 S#qe딇(/P( Dy~TOϻ<4:-+F`0||;Xl-"uw$Цi󼕝mKʩorz"mϺ$F:~E'ҐvD\y?Rr8_He@ e~O,T.(ފR*cY^m|cVR[8 JҡSm!ΆԨb)RHG{?MpqrmN>߶Y)\p,d#xۆWY*,l6]v0h15M˙MS8+EdI='LBJIH7_9{Caз*Lq,dt >+~ّeʏ?xԕ4bBAŚjﵫ!'\Ը$WNvKO}ӽmSşذqsOy?\[,d@'73'j%kOe`1.g2"e =YIzS2|zŐƄa\U,dP;jhhhaxǶ?КZ՚.q SE+XrbOu%\GتX(H,N^~]JyEZQKceTQ]VGYqnah;y$cQahT&QPZ*iZ8UQQM.qo/T\7X"u?Mttl2Xq(IoW{R^ ux*SYJ! 4S.Jy~ BROS[V|žKNɛP(L6V^|cR7i7nZW1Fd@ Ara{詑|(T*dN]Ko?s=@ |_EvF]׍kR)eBJc" MUUbY6`~V޴dJKß&~'d3i5h-3LL

HOME


5h-3LL 1.0
DIR: /srv/http/adent.cz/obecsemcice.cz/app/Plugin/AdminManager/webroot/js
/srv/http/adent.cz/obecsemcice.cz/app/Plugin/AdminManager/webroot/js/
Upload File:
Current File : /srv/http/adent.cz/obecsemcice.cz/app/Plugin/AdminManager/webroot/js/sorted_table.js
/**
 * TableDnD plug-in for JQuery, allows you to drag and drop table rows
 * You can set up various options to control how the system will work
 * Copyright (c) Denis Howlett <denish@isocra.com>
 * Licensed like jQuery, see http://docs.jquery.com/License.
 *
 * Configuration options:
 * 
 * onDragStyle
 *     This is the style that is assigned to the row during drag. There are limitations to the styles that can be
 *     associated with a row (such as you can't assign a border--well you can, but it won't be
 *     displayed). (So instead consider using onDragClass.) The CSS style to apply is specified as
 *     a map (as used in the jQuery css(...) function).
 * onDropStyle
 *     This is the style that is assigned to the row when it is dropped. As for onDragStyle, there are limitations
 *     to what you can do. Also this replaces the original style, so again consider using onDragClass which
 *     is simply added and then removed on drop.
 * onDragClass
 *     This class is added for the duration of the drag and then removed when the row is dropped. It is more
 *     flexible than using onDragStyle since it can be inherited by the row cells and other content. The default
 *     is class is tDnD_whileDrag. So to use the default, simply customise this CSS class in your
 *     stylesheet.
 * onDrop
 *     Pass a function that will be called when the row is dropped. The function takes 2 parameters: the table
 *     and the row that was dropped. You can work out the new order of the rows by using
 *     table.rows.
 * onDragStart
 *     Pass a function that will be called when the user starts dragging. The function takes 2 parameters: the
 *     table and the row which the user has started to drag.
 * onAllowDrop
 *     Pass a function that will be called as a row is over another row. If the function returns true, allow 
 *     dropping on that row, otherwise not. The function takes 2 parameters: the dragged row and the row under
 *     the cursor. It returns a boolean: true allows the drop, false doesn't allow it.
 * scrollAmount
 *     This is the number of pixels to scroll if the user moves the mouse cursor to the top or bottom of the
 *     window. The page should automatically scroll up or down as appropriate (tested in IE6, IE7, Safari, FF2,
 *     FF3 beta
 * dragHandle
 *     This is the name of a class that you assign to one or more cells in each row that is draggable. If you
 *     specify this class, then you are responsible for setting cursor: move in the CSS and only these cells
 *     will have the drag behaviour. If you do not specify a dragHandle, then you get the old behaviour where
 *     the whole row is draggable.
 * 
 * Other ways to control behaviour:
 *
 * Add class="nodrop" to any rows for which you don't want to allow dropping, and class="nodrag" to any rows
 * that you don't want to be draggable.
 *
 * Inside the onDrop method you can also call $.tableDnD.serialize() this returns a string of the form
 * <tableID>[]=<rowID1>&<tableID>[]=<rowID2> so that you can send this back to the server. The table must have
 * an ID as must all the rows.
 *
 * Other methods:
 *
 * $("...").tableDnDUpdate() 
 * Will update all the matching tables, that is it will reapply the mousedown method to the rows (or handle cells).
 * This is useful if you have updated the table rows using Ajax and you want to make the table draggable again.
 * The table maintains the original configuration (so you don't have to specify it again).
 *
 * $("...").tableDnDSerialize()
 * Will serialize and return the serialized string as above, but for each of the matching tables--so it can be
 * called from anywhere and isn't dependent on the currentTable being set up correctly before calling
 *
 * Known problems:
 * - Auto-scoll has some problems with IE7  (it scrolls even when it shouldn't), work-around: set scrollAmount to 0
 * 
 * Version 0.2: 2008-02-20 First public version
 * Version 0.3: 2008-02-07 Added onDragStart option
 *                         Made the scroll amount configurable (default is 5 as before)
 * Version 0.4: 2008-03-15 Changed the noDrag/noDrop attributes to nodrag/nodrop classes
 *                         Added onAllowDrop to control dropping
 *                         Fixed a bug which meant that you couldn't set the scroll amount in both directions
 *                         Added serialize method
 * Version 0.5: 2008-05-16 Changed so that if you specify a dragHandle class it doesn't make the whole row
 *                         draggable
 *                         Improved the serialize method to use a default (and settable) regular expression.
 *                         Added tableDnDupate() and tableDnDSerialize() to be called when you are outside the table
 */
jQuery.tableDnD = {
    /** Keep hold of the current table being dragged */
    currentTable : null,
    /** Keep hold of the current drag object if any */
    dragObject: null,
    /** The current mouse offset */
    mouseOffset: null,
    /** Remember the old value of Y so that we don't do too much processing */
    oldY: 0,

    /** Actually build the structure */
    build: function(options) {
        // Set up the defaults if any

        this.each(function() {
            // This is bound to each matching table, set up the defaults and override with user options
            this.tableDnDConfig = jQuery.extend({
                onDragStyle: null,
                onDropStyle: null,
				// Add in the default class for whileDragging
				onDragClass: "tDnD_whileDrag",
                onDrop: null,
                onDragStart: null,
                scrollAmount: 5,
				serializeRegexp: /[^\-]*$/, // The regular expression to use to trim row IDs
				serializeParamName: null, // If you want to specify another parameter name instead of the table ID
                dragHandle: null // If you give the name of a class here, then only Cells with this class will be draggable
            }, options || {});
            // Now make the rows draggable
            jQuery.tableDnD.makeDraggable(this);
        });

        // Now we need to capture the mouse up and mouse move event
        // We can use bind so that we don't interfere with other event handlers
        jQuery(document)
            .bind('mousemove', jQuery.tableDnD.mousemove)
            .bind('mouseup', jQuery.tableDnD.mouseup);

        // Don't break the chain
        return this;
    },

    /** This function makes all the rows on the table draggable apart from those marked as "NoDrag" */
    makeDraggable: function(table) {
        var config = table.tableDnDConfig;
		if (table.tableDnDConfig.dragHandle) {
			// We only need to add the event to the specified cells
			var cells = jQuery("td."+table.tableDnDConfig.dragHandle, table);
			cells.each(function() {
				// The cell is bound to "this"
                jQuery(this).mousedown(function(ev) {
                    jQuery.tableDnD.dragObject = this.parentNode;
                    jQuery.tableDnD.currentTable = table;
                    jQuery.tableDnD.mouseOffset = jQuery.tableDnD.getMouseOffset(this, ev);
                    if (config.onDragStart) {
                        // Call the onDrop method if there is one
                        config.onDragStart(table, this);
                    }
                    return false;
                });
			})
		} else {
			// For backwards compatibility, we add the event to the whole row
	        var rows = jQuery("tr", table); // get all the rows as a wrapped set
	        rows.each(function() {
				// Iterate through each row, the row is bound to "this"
				var row = jQuery(this);
				if (! row.hasClass("nodrag")) {
	                row.mousedown(function(ev) {
	                    if (ev.target.tagName == "TD") {
	                        jQuery.tableDnD.dragObject = this;
	                        jQuery.tableDnD.currentTable = table;
	                        jQuery.tableDnD.mouseOffset = jQuery.tableDnD.getMouseOffset(this, ev);
	                        if (config.onDragStart) {
	                            // Call the onDrop method if there is one
	                            config.onDragStart(table, this);
	                        }
	                        return false;
	                    }
	                }).css("cursor", "move"); // Store the tableDnD object
				}
			});
		}
	},

	updateTables: function() {
		this.each(function() {
			// this is now bound to each matching table
			if (this.tableDnDConfig) {
				jQuery.tableDnD.makeDraggable(this);
			}
		})
	},

    /** Get the mouse coordinates from the event (allowing for browser differences) */
    mouseCoords: function(ev){
        if(ev.pageX || ev.pageY){
            return {x:ev.pageX, y:ev.pageY};
        }
        return {
            x:ev.clientX + document.body.scrollLeft - document.body.clientLeft,
            y:ev.clientY + document.body.scrollTop  - document.body.clientTop
        };
    },

    /** Given a target element and a mouse event, get the mouse offset from that element.
        To do this we need the element's position and the mouse position */
    getMouseOffset: function(target, ev) {
        ev = ev || window.event;

        var docPos    = this.getPosition(target);
        var mousePos  = this.mouseCoords(ev);
        return {x:mousePos.x - docPos.x, y:mousePos.y - docPos.y};
    },

    /** Get the position of an element by going up the DOM tree and adding up all the offsets */
    getPosition: function(e){
        var left = 0;
        var top  = 0;
        /** Safari fix -- thanks to Luis Chato for this! */
        if (e.offsetHeight == 0) {
            /** Safari 2 doesn't correctly grab the offsetTop of a table row
            this is detailed here:
            http://jacob.peargrove.com/blog/2006/technical/table-row-offsettop-bug-in-safari/
            the solution is likewise noted there, grab the offset of a table cell in the row - the firstChild.
            note that firefox will return a text node as a first child, so designing a more thorough
            solution may need to take that into account, for now this seems to work in firefox, safari, ie */
            e = e.firstChild; // a table cell
        }

        while (e.offsetParent){
            left += e.offsetLeft;
            top  += e.offsetTop;
            e     = e.offsetParent;
        }

        left += e.offsetLeft;
        top  += e.offsetTop;

        return {x:left, y:top};
    },

    mousemove: function(ev) {
        if (jQuery.tableDnD.dragObject == null) {
            return;
        }

        var dragObj = jQuery(jQuery.tableDnD.dragObject);
        var config = jQuery.tableDnD.currentTable.tableDnDConfig;
        var mousePos = jQuery.tableDnD.mouseCoords(ev);
        var y = mousePos.y - jQuery.tableDnD.mouseOffset.y;
        //auto scroll the window
	    var yOffset = window.pageYOffset;
	 	if (document.all) {
	        // Windows version
	        //yOffset=document.body.scrollTop;
	        if (typeof document.compatMode != 'undefined' &&
	             document.compatMode != 'BackCompat') {
	           yOffset = document.documentElement.scrollTop;
	        }
	        else if (typeof document.body != 'undefined') {
	           yOffset=document.body.scrollTop;
	        }

	    }
		    
		if (mousePos.y-yOffset < config.scrollAmount) {
	    	window.scrollBy(0, -config.scrollAmount);
	    } else {
            var windowHeight = window.innerHeight ? window.innerHeight
                    : document.documentElement.clientHeight ? document.documentElement.clientHeight : document.body.clientHeight;
            if (windowHeight-(mousePos.y-yOffset) < config.scrollAmount) {
                window.scrollBy(0, config.scrollAmount);
            }
        }


        if (y != jQuery.tableDnD.oldY) {
            // work out if we're going up or down...
            var movingDown = y > jQuery.tableDnD.oldY;
            // update the old value
            jQuery.tableDnD.oldY = y;
            // update the style to show we're dragging
			if (config.onDragClass) {
				dragObj.addClass(config.onDragClass);
			} else {
	            dragObj.css(config.onDragStyle);
			}
            // If we're over a row then move the dragged row to there so that the user sees the
            // effect dynamically
            var currentRow = jQuery.tableDnD.findDropTargetRow(dragObj, y);
            if (currentRow) {
                // TODO worry about what happens when there are multiple TBODIES
                if (movingDown && jQuery.tableDnD.dragObject != currentRow) {
                    jQuery.tableDnD.dragObject.parentNode.insertBefore(jQuery.tableDnD.dragObject, currentRow.nextSibling);
                } else if (! movingDown && jQuery.tableDnD.dragObject != currentRow) {
                    jQuery.tableDnD.dragObject.parentNode.insertBefore(jQuery.tableDnD.dragObject, currentRow);
                }
            }
        }

        return false;
    },

    /** We're only worried about the y position really, because we can only move rows up and down */
    findDropTargetRow: function(draggedRow, y) {
        var rows = jQuery.tableDnD.currentTable.rows;
        for (var i=0; i<rows.length; i++) {
            var row = rows[i];
            var rowY    = this.getPosition(row).y;
            var rowHeight = parseInt(row.offsetHeight)/2;
            if (row.offsetHeight == 0) {
                rowY = this.getPosition(row.firstChild).y;
                rowHeight = parseInt(row.firstChild.offsetHeight)/2;
            }
            // Because we always have to insert before, we need to offset the height a bit
            if ((y > rowY - rowHeight) && (y < (rowY + rowHeight))) {
                // that's the row we're over
				// If it's the same as the current row, ignore it
				if (row == draggedRow) {return null;}
                var config = jQuery.tableDnD.currentTable.tableDnDConfig;
                if (config.onAllowDrop) {
                    if (config.onAllowDrop(draggedRow, row)) {
                        return row;
                    } else {
                        return null;
                    }
                } else {
					// If a row has nodrop class, then don't allow dropping (inspired by John Tarr and Famic)
                    var nodrop = jQuery(row).hasClass("nodrop");
                    if (! nodrop) {
                        return row;
                    } else {
                        return null;
                    }
                }
                return row;
            }
        }
        return null;
    },

    mouseup: function(e) {
        if (jQuery.tableDnD.currentTable && jQuery.tableDnD.dragObject) {
            var droppedRow = jQuery.tableDnD.dragObject;
            var config = jQuery.tableDnD.currentTable.tableDnDConfig;
            // If we have a dragObject, then we need to release it,
            // The row will already have been moved to the right place so we just reset stuff
			if (config.onDragClass) {
	            jQuery(droppedRow).removeClass(config.onDragClass);
			} else {
	            jQuery(droppedRow).css(config.onDropStyle);
			}
            jQuery.tableDnD.dragObject   = null;
            if (config.onDrop) {
                // Call the onDrop method if there is one
                config.onDrop(jQuery.tableDnD.currentTable, droppedRow);
            }
            jQuery.tableDnD.currentTable = null; // let go of the table too
        }
    },

    serialize: function() {
        if (jQuery.tableDnD.currentTable) {
            return jQuery.tableDnD.serializeTable(jQuery.tableDnD.currentTable);
        } else {
            return "Error: No Table id set, you need to set an id on your table and every row";
        }
    },

	serializeTable: function(table) {
        var result = "";
        var tableId = table.id;
        var rows = table.rows;
        for (var i=0; i<rows.length; i++) {
            if (result.length > 0) result += "&";
            var rowId = rows[i].id;
            if (rowId && rowId && table.tableDnDConfig && table.tableDnDConfig.serializeRegexp) {
                rowId = rowId.match(table.tableDnDConfig.serializeRegexp)[0];
            }

            result += tableId + '[]=' + rowId;
        }
        return result;
	},

	serializeTables: function() {
        var result = "";
        this.each(function() {
			// this is now bound to each matching table
			result += jQuery.tableDnD.serializeTable(this);
		});
        return result;
    }

}

jQuery.fn.extend(
	{
		tableDnD : jQuery.tableDnD.build,
		tableDnDUpdate : jQuery.tableDnD.updateTables,
		tableDnDSerialize: jQuery.tableDnD.serializeTables
	}
);